Monday 20 July 2015

..and so it begins

On the 17th a July 2015 a group of friend Sat down in a coffee shop in St Albans and discussed the idea of a computer game involving a butler named Fergus. So far very little has been agreed or done, but I thought it would be a good idea to document how our project progresses over the next few week / months / years. I be asking each of us in the team to document our progress each week in here and detail the issues they faced and how they overcome them. This should hopefully help future game developers and ourselves and we stumble through the project.

After the meeting it was agreed that I (Fudz) would be in charge of writing the code for the development and also help with the project management side of things. Srogar is in charge of putting together some of the inital concept art for UI and some of the items / effects of the game. Eletone, Zandz and Bigby and working on the characters, scenes and encounters of the game. There is a big hole in the team. We don't have anyone who's a majorly skilled "Artist / Animator" so I think we will be on the lookout for some more people with these skills to join the team. It will be interesting to see the amount of effort put in by everyone on Friday and then to see what our next steps will be.
I will hopefully find some time to document what I've done so far with the code. (witten in Unity 5) I've been loving the resources from www.Braceys.com. Asbjørn Thirslund. I already owe you more than a Coffee or two! Donations will be made! :-)

Anyways. More to come on how this project goes!